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Materials

Every game item has a Material property that defines what it is made out of. The Material an item is made out of is the largest factor in determining its rarity, monetary value, Ability Set, and Attack/Defense/Block Rating. When using the blacksmith, other than the base item in a repair, items are reduced to their raw Material form, and the Type of item is ignored. At the blacksmith, the Materials used determine how much Durability is restored or given to the final product, the final Ability Set Rank of a crafted Weapon, and the likelihood of releasing or unreleasing an Ability in the final product.

Materials with the Same Name

Mullock, Fang, Bone, Steel, and Corundum are all names of two different materials. In the game, there is no way to distinguish the materials by name alone. In this database, the variations are marked as either (A) or (B), though there is no official name for distinguishing materials with the same name. All Materials with identical names have attributes that make them discernible:

Mullock
Mullock (A) is found as a regular item, while Mullock (B) is only created as the result of combining two Mullock (A) at the blacksmith. When smithing with Steel (B) as the Base Item, the result of using Mullock (A) as the Additional Item will always be a Steel (B) item, while the result of using Mullock (B) will as the Additional Item will always be a Damascus item. As the Material of items themselves, the two Mullocks have no differences.
Fang, Bone
Fang (A) and Bone (A) items have lower Ratings and lower monetary value than Fang (B) and Bone (B) items.
Steel
Steel (A) items have lower monetary value than Steel (B) items. Steel (A) weapons have an Attack Rating that is 1 point higher than their Steel (B) counterparts. When using Mullock (B) as the Additional Item at the blacksmith, the resulting item will always be a Steel (A) item when Steel (A) is used as the Base Item, while the resulting item will always be a Damascus item when using Steel (B) as the Base Item.
Corundum
Corundum items are identical except when made into Accessories, where they have different Ability Sets. Corundum (A) has Fire Arts and Earth Support, while Corundum (B) has Water Arts and Water Support. Both have Heal+5 in their first Ability Slot. Ruby is initially equipped with a Corundum (A) Ring, and Sapphire is initially equipped with a Corundum (B) Ring.

Materials List


Sorted by name. Click a heading to sort by that quality or to go to relative weapons list.

Material Base
Value
Weight Family Rarity Dagger
EN
Sword
EN
Axe
EN
Staff
EN
Spear
EN
Bow
EN
Gun
EN
Shield
EN
Acc
EN
Dagger
PW
Sword
PW
Axe
PW
Staff
PW
Spear
PW
Bow
PW
Altemana 0 4 Pure ----------11-----
Angelite 7558 0 Ore 510101015101051015------
Ash 27247 2 Wood 7101010201015-10152026-303337
Bone (A) 2728 3 Bone 41515152015205101021-32223531
Bone (B) 11456 3 Bone 61515152015205101026-39284036
Carnelian 2944 3 Bestial Stone 41010101010555151520221525-
Cedar 1726 1 Wood 3101010201015-1051319-192524
Ceol. Scale 13529 3 Scale 615151510151551553145--50-
Copper 2844 6 Metal 4202020202020151510223234263636
Copse 231 1 Wood 0101010201015-10558-71214
Corundum (A) 25778 3 Jewel 725303025301510201558--5070-
Corundum (B) 31952 3 Jewel 725303025301510201558--5070-
Cotton 472 2 Cloth 1555555-55------
Croc Skin 7610 3 Hide 5101010151015-1015------
Damascus 111281 6 Noble Metal 9303030303030253030667579608377
Demonite 6054 0 Ore 510101015101051015------
Diamond 48438 3 Jewel 825303025301510201565--5575-
Dragonheart 162925 3 Pure ----------405056456055
Dragonscale 100292 5 Scale 92020201520151020105577--85-
Faerie Silver 58407 2 Noble Metal 8151515151515201030445052-5552
Fang (A) 682 2 Bone 215151520152051010161922162422
Fang (B) 5971 2 Bone 515151520152051010243137243826
Feather 3501 0 Feather 4555555-55------
Fur 887 3 Hide 25555510-55------
Glossed Silk 103112 2 Cloth 95555510-55------
Hydra Skin 49445 5 Hide 8101010151015-1015------
Iron 6534 5 Metal 520202020202020151033-50385048
Ironstone 7588 6 Mineral 5151515101510510153040-3348-
Lazuli 2985 3 Bestial Stone 41010101010555151520221525-
Lead 3222 8 Metal 4202020202020251510243538334039
Marcasite 1492 6 Mineral 315151510151051051830342537-
Meteorite 47113 5 Mineral 855555555253537-3245-
Meteoritic Iron 48438 4 Metal 815151515151515102030--304442
Mullock (A) 422 4 Ore 1555555555710141012-
Mullock (B) 549 4 Ore 1555555555710141012-
Oak 3701 1 Wood 4101010201015-10151523-253028
Obsidian 30233 6 Jewel 72025252025101015155060704065-
Opal 3155 3 Bestial Stone 41010101010555151520221525-
Quartz 7402 4 Mineral 520202015201051553136412945-
Queen Shiva 138916 3 Pure ----------456072407060
Ravenite 2904 3 Bestial Stone 41010101010555151520221525-
Roadster 94882 4 Pure ----------507065556050
Scale 1432 3 Scale 315151510151551052026--32-
Serpentine 1524 5 Bestial Stone 3151515101510510102228312536-
Silk 1472 2 Cloth 3555555-55------
Silver 6311 3 Jewel 5151515101510510202535403040-
Snake Skin 1588 3 Hide 35555510-55------
Steel (A) 23556 5 Metal 7252525252525202020395557435958
Steel (B) 61737 5 Metal 8252525252525202020385456425857
Topaz 3727 3 Bestial Stone 41010101010555151520221525-
Tortoise Shell 2709 4 Scale 41515151015155155233341-40-
Velvet 15221 2 Cloth 6555555-55------