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Incantations

When a character wields a staff, they are also able to cast any Incantations they know. There are five schools of Incantations based on the five elements of Wu Xing: Natura (Wood), Ignis (Fire), Terra (Earth), Aes (Metal), and Unda (Water). Each elemental school has four unique Incantations, making for a total of twenty different Incantations in the game.

Incantations are the only way to restore HP in battle, so they are invaluable.

Incantations cost an initial amount of BP to begin chanting, and then a casting time must be passed before the Incantation is finished. When a character first begins chanting an Incantation, a turn counter will appear on their icon on the Timeline. Each time the character acts during a turn, this number will decrease by one. When the counter reaches zero, the Incantation will occur.

While an Incantation is being chanted, it is possible for a status effect called Distract to be inflicted upon the character. This increases the turn count needed to successfully cast the Incantation.

After a staff-wielder has participated in battle, magical energies may gather in a phenomenon called Flux. It is from absorbing Flux that new Incantations can be learned and known Incantations can be Ranked Up.

Natura Incantations


Thorny Fetters   slashpierce     茨の呪縛

Tier 1
Target: Single Enemy
Ranged. Cannot be guarded.
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 2 70 3 Speed - 24
Rank 1 16 1 70 3 Speed - 24
Rank 2 66 1 85 4 Speed - 28
Rank 3 165 1 109 5 Speed - 32

Restoration        レストレーション

Tier 2
Target: All Allies
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 5 Recovers status and slightly restores HP
Rank 1 4 Recovers status and slightly restores HP
Rank 2 3 Recovers status and slightly restores HP
Rank 3 2 Recovers status and slightly restores HP

Call Lightning   shock     召雷

Tier 3
Target: All Enemies
Randomly hits 4 times. Cannot be guarded.
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 4 56 3 Paralysis 5%
Rank 1 13 3 56 3 Paralysis 5%
Rank 2 55 2 56 3 Paralysis 5%
Rank 3 137 1 56 3 Paralysis 5%

Tailwind        テイルウインド

Tier 4
Target: All Allies
Utilizes: Itelligence, Acuity
Flux BP Power Growth Effect
Rank 0 - 4 BP + 2
Rank 1 11 3 BP + 2
Rank 2 44 2 BP + 2
Rank 3 110 1 BP + 2











Ignis Incantations


Blazing Rush        ハードファイア

Tier 1
Target: Single Ally
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 2 Speed + 45
Rank 1 16 1 Speed + 45
Rank 2 66 1 Speed + 50
Rank 3 165 1 Speed + 55

Power Surge        ヒロイズム

Tier 2
Target: Single Ally
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 1 Attack + 7
Rank 1 16 1 Attack + 8
Rank 2 41 1 Attack + 10
Rank 3 107 1 Attack + 12

Wildfire   hot     フラッシュファイア

Tier 3
Target: All Enemies
Cannot be guarded.
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 5 51 2 Stun 25%
Rank 1 13 4 51 2 Stun 25%
Rank 2 55 3 51 2 Stun 25%
Rank 3 137 2 51 2 Stun 25%

Crimson Flare   hot     クリムゾンフレア

Tier 4
Target: Single Enemy
Ranged. Cannot be guarded.
Utilizes: Intelligence, Acuity
Flux BP Power Growth Effect
Rank 0 - 1 106 5 Attack - 5
Rank 1 11 1 132 6 Attack - 6
Rank 2 44 1 173 7 Attack - 7
Rank 3 110 1 227 10 Attack - 8











Terra Incantations


Hypergravity   blunt     超重力

Tier 1
Target: All Enemies
Cannot be guarded.
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 3 57 3 BP - 3
Rank 1 16 2 57 3 BP - 3
Rank 2 66 1 57 3 BP - 3
Rank 3 165 1 68 3 BP - 4

Sleep        スリープ

Tier 2
Target: All Enemies
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 3 Sleep 25%
Rank 1 16 2 Sleep 25%
Rank 2 41 1 Sleep 25%
Rank 3 107 1 Sleep 30%

Earth Heal        アースヒール

Tier 3
Target: Single Ally
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 2 44 2 Restores HP and recovers status
Rank 1 13 1 44 2 Restores HP and recovers status
Rank 2 55 1 52 2 Restores HP and recovers status
Rank 3 137 1 64 2 Restores HP and recovers status

Churning Earth   blunt     デブリスフロー

Tier 4
Target: All Enemies
Cannot be guarded.
Utilizes: Intelligence, Acuity
Flux BP Power Growth Effect
Rank 0 - 3 82 4 Defense - 12
Rank 1 11 2 82 4 Defense - 12
Rank 2 44 1 82 4 Defense - 12
Rank 3 110 1 100 4 Defense - 18











Aes Incantations


Holy Grail        ホーリーグレイル

Tier 1
Target: Single Ally (Dead)
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 4 Revives with 60% HP
Rank 1 16 3 Revives with 60% HP
Rank 2 66 2 Revives with 60% HP
Rank 3 165 1 Revives with 60% HP

Armor Blessing        アーマーブレス

Tier 2
Target: Single Ally
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 1 Defense + 14
Rank 1 16 1 Defense + 16
Rank 2 41 1 Defense + 20
Rank 3 107 1 Defense + 24

Siren   shock     サイレン

Tier 3
Target: All Enemies
Cannot be guarded.
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 2 57 3 Frenzy 60%
Rank 1 13 1 57 3 Frenzy 60%
Rank 2 55 1 68 3 Frenzy 60%
Rank 3 137 1 86 4 Frenzy 60%

The Tower   slashpierce    

Tier 4
Target: All Enemies
Cannot be guarded.
Utilizes: Intelligence, Acuity
Flux BP Power Growth Effect
Rank 0 - 2 77 4 Focus - 21
Rank 1 11 1 77 4 Focus - 21
Rank 2 44 1 94 4 Focus - 24
Rank 3 110 1 122 5 Focus - 27











Unda Incantations


Poisonous Mist   cold     毒霧

Tier 1
Target: All Enemies
Cannot be guarded.
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 3 40 2 Poison 40%
Rank 1 16 2 40 2 Poison 40%
Rank 2 66 1 40 2 Poison 40%
Rank 3 165 1 43 2 Poison 50%

Water Blast   coldblunt     ウォーターガン

Tier 2
Target: Single Enemy
Ranged. Cannot be guarded.
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 4 100 4 Defense - 12
Rank 1 16 3 100 4 Defense - 12
Rank 2 41 2 100 4 Defense - 12
Rank 3 107 1 100 4 Defense - 12

Rain of Life        生命の雨

Tier 3
Target: All Allies
Utilizes: Intelligence
Flux BP Power Growth Effect
Rank 0 - 3 42 2 Restores status and recovers HP
Rank 1 13 2 42 2 Restores status and recovers HP
Rank 2 55 1 42 2 Restores status and recovers HP
Rank 3 137 1 48 2 Restores status and recovers HP

Snowstorm   cold     吹雪

Tier 4
Target: All Enemies
Cannot be guarded.
Utilizes: Intelligence, Acuity
Flux BP Power Growth Effect
Rank 0 - 6 83 4 -
Rank 1 11 5 83 4 -
Rank 2 44 4 83 4 -
Rank 3 110 3 83 4 -